The opening wedding ceremony of BlizzCon 2010 was obviously a virtual call-to-arms for geeks everywhere, united under just one battle cry shouted in addition to re-shouted from the main phase: “Geek is…” And after every excited repetition, an image would seem on the ever-present, looming displays. Some small bit of nerdy nostalgia reminding us all wherever we’ve been and why we are going to here now, gathered below one sprawling roof to signify some deeply held element of ourselves. I connected with the majority of those pictures — Thundercats, Star Wars, action numbers, toys — but the tiny handful of images that still did not stir my spirits had been the ones that seemed somehow most significant to the crowd around me personally. I could identify, but experience nothing for, a screenshot from Everquest. I had kept, but never played with, a couple of multi-sided dice. Announcements regarding Diablo’s latest class; suggestions of things to come regarding StarCraft; mere mentions regarding WarCraft: Cataclysm, these things summoned a resounding, room shaking reaction from the thousands of gamers that will had swarmed into the auditorium, making me only a really small droplet in a very large ocean. And for the first time in a lengthy while, this non-RTS, non-MMO, non-top-down gamer felt a few sense of loss in the genres he’d never discovered, suddenly aware of the online, electronic roads not taken.
The PC gaming experience finished with the death of the classic Macizo adventure games, a type over whose metaphorical, rain-swept grave I would gladly praise proudly each year. After King’s Quest; Space Quest as well as Hero’s Quest, Gabriel Dark night, Sam & Max, Goof Island or Day from the Tentacle, purchasing the next greatest graphics card and continuously updating my RAM with regard to some second-rate shooter just didn’t make sense. It was not economical. I just didn’t have it. I looked at my friends using their ultra-modern rigs, housed inside translucent, fluorescent-lit, sci-fi instances, and it seemed somehow just like a waste. So I traded on with console gaming, embraced the brand new generation of RPGs in order to substitute for my love involving puzzle-solving and story-telling. As well as somewhere, somehow, the world of Courant passed me by.
Externally looking in, it’s easy to become snobby about it. Even geeks can be cultural elitists, fuelling console wars and concealing their secret tech be jealous of. And if I held, in most truthfulness, some stupid misunderstanding, it was that MMOs have been a place where passive individuals retreated from active existence; or that RTS game titles were pointless exercises throughout strategy; or that Satanás consisted entirely of clicking on the left mouse switch over, and over, and over once again. It wasn’t that I really believed these things, you see, a lot as I was looking for excuses to be able to justify my inattentiveness. And today as my time from BlizzCon comes to an end, I’ve performed Diablo 3; I’ve viewed a live raid with WarCraft; I’ve been schooled within the leagues and ladders connected with StarCraft 2.
I had hoped i would come here and discover what a lot of of my friends and co-workers have told me I’d already been missing for years…And in reality? I haven’t. I’m forget about inclined today to pick up a duplicate of StarCraft or courageous the lower levels of WarCraft compared to I was when the week very first began. They’re simply not the thing. But what I have found — which is perhaps, in certain sense, more important — is really a deep and abiding regard for the fans around myself, and a better understanding of their own emotional connection to these game titles they so adore. I have attended countless Comic-Cons and also equal E3s, and while I usually feel a kinship having my fellow geeks, from the very nonspecific neediness.
There is certainly nobody here, except perhaps for me, who isn’t in a few sense bound by their particular love of a single, centralizing thing. It’s an impressive view to walk the floor and find out complete strangers recounting their very own successes and opining all their defeats; and even moreso once the license plates on their vehicles in the parking lot read The state of nevada, Michigan, Florida, Massachusetts. Or even when the departure line of their own plane tickets reveal England, Indonesia, Korea, South Africa.
It’s our hope that if we whatever it takes in this world, we do so within the pursuit of either love or maybe art, and in my limited time here at BlizzCon, there’s a actual sense of both. Create no mistake, the lifestyle floor looks like the point of so many jokes — stereotypical “geeks” that are absolutely awkward and occasionally gorgeous; regular folks and teenage girls; sons set high on their fathers’ shoulder blades — sharing a common interest, discussing and consuming often the nuance of a virtual globe. And I can say this, missing judgement and with an excess of really like, because these are my people. I might never meet you around the hills of Azeroth. And you might never find me gathering an army on the machines of StarCraft. But on the centre of our common nerd experience, I’m there someplace. As I write this last sentence here in the BlizzCon press room, the screens in front of me are filling up the room with sound, along with names and terminology in which I’ll never understand, yet, somehow, it’s a language which i speak.